

When you have one or more SSM options available you'll see a small beige icon in the lower right of your screen, like these. You can limit the access to any particular support option by including the following code in the init field of the SSM module on map.ĬeaseFire includes the "Cancel Support" option. I knew you can specify what plane to use but how do you add the weapon to the init window?By default you have access to all the available support options. Share this post Link to post Share on other sites. Posted September 10, Hope someone knows more about scripting than me or knows how they did it in the showcase. You will be able to leave a comment after signing in.

I get it set up no problem, but there are only two options-bomb and laser guided bomb, I would like to know how to make an option for gun runs, missile strikes, etc, like in Zeus anyone know how to do that. Make sure the trigger activation is "Blufor" and is set to Present. I tried it twice just now and it worked both times. Also, I dont' know why the method I explained didn't work for you. Sorry if it sounds confusing, it's difficult to explain and it has been a long time. These Supports modules let you basically setup what elements can be requested for support by the sync'd player, but the supporting element needs to be an actual already placed unit on the map which is synced the to the Support Provider Which is synced to CAS Requester module, which the player is synced to module. I literally haven't even used the Supports modules since the Alpha or Beta of Arma 3, but the CAS module under the "Supports" category, as well as the other Supports available, is a module you'd sync to both the support provider CAS helicopter already placed on the map for example and then sync that Support Provider module to a Support Requester module, which is then sync'd to a player. After the run, it flies up in the air and eventually disappears when out of sight. If the azimuth is 0, then the plane will come in from the north and egress south. Hopefully someone who knows more can chip in. I'm not sure to be honest - I know very little about using modules. Ah right ok - the one I'm on about isn't the virtual one. You should see two drop-down menus One is the type gun run, missiles, bombs and the other is the plane there's a CAS and cluster variant for each plane. I know theres a way to force the plane to use a specific kind of weapon by disabling all others but that doesnt seem to work with virtual Provider. I know if you choose an non virtual CAS provider with artillery you can choose the type of ammo but why not with planes. I can only choose between guided and unguided. For examble you can order the new cluster bomb.īut i dont seem to find any way to edit the CAS module so that the selected bomb is used. In the showcase where you get to try out CAS and choose the right one without killing civilian you can choose what kind of bomb the incoming jet gets to use.
